The 24 Hour Game Experiment – Update 3

I didn’t get a chance to work at all yesterday, but today I spent about 4.5 hours so its been a total of 15 hours and I’m starting to feel the crunch…

I have most of the game play worked out, but the game seems too simplistic right now.  It feels too much like one of those flash games that you play for a few minutes at lunch… so I guess that means I need to enhance the game play a bit.

Most of the artwork is still placeholder stuff, and there’s no audio at all, so I need to get moving on that.  I think I’ll concentrate on the in-game art next.

I added an end-of-level stats screen which turned out pretty nice:


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